As a child of the 1970s and 80s, I grew up with lots of great, classic toys that I have fond memories of: Hasbro's ride-on Inchworm, Sears Kombi Kitchen, and Big Wheel to name a few. But there's one toy that I look back on and still shake my head over, and that's the Sit 'n Spin.
Really, what was the point of this toy? Playskool (the current manufacturer) states on its site that the toy "encourages balance and coordination." Are they pulling my leg? Because all it ever did for me was make me incredibly dizzy, nauseous, and would sometimes give me a headache. You couldn't use it for more than a minute at a time because any longer would give you those previously mentioned symptoms plus make you want to pass out. As a result, even at my tender age, I knew better enough after a few times not to use it anymore. It wasn't long before I soon saw it being discarded into a garbage bag and taken to the end of our driveway.
I know, I know, I know...I'm sure some Sit 'n Spin fanatic out there right now is exclaiming to him or herself, "Is she crazy?!? Who didn't love this toy, and throwing up all over mom's shag carpet after using it?"
The toy was invented in 1973 for Kenner and is still being manufactured, which means it has existed for 41 years now. That means there's a demand for it--perhaps composed of sadistic parents who encourage their toddlers to knock themselves out using it.
The Sit 'n Spin is even more pointless in my opinion than Romper Stompers--those clippity-cloppity buckets made famous by Romper Room that you would stand up on and attempt to walk around in. I bashed them several years ago on this blog, which pissed off at least one Romper Stomper fan. But c'mon, using Romper Stompers while attempting to go down a flight of stairs was a recipe for disaster and a trip to the ER.
Of course, what makes the Sit 'n Spin name all the more amusing to me today is its adult definition. Didn't Mimi on The Drew Carey Show often tell Drew to "sit on it and spin"? (If not, I'm sure I heard it on some sitcom on a regular basis.) I feel like repeating the phrase to whomever thinks the toy "encourages balance and coordination."
I can appreciate the simplistic nature of the toy (sitting on the plastic bottom disk and spinning yourself around using the top one) and the fact that it is not technology-based. That's as far as my personal love for it can go. But today's kids must enjoy it or they wouldn't still be making it.
I am alone in my opinion? Did any of my readers have and absolutely adore the Sit 'n Spin?